0451 Directory
We've compiled below links to interesting content about immersive sim games that we have enjoyed.
Podcasts:
Interviews:
Video:
Articles:
Prey (2017):
Thief Series:
Podcasts:
- The PC Gamer Show special: an immersive sim design roundtable
https://www.pcgamer.com/the-pc-gamer-show-special-an-immersive-sim-design-roundtable/ - Singapore-MIT Gambit Game Lab Looking Glass Studios Interview Series
http://gambit.mit.edu/updates/audio/looking_glass_studios_podcast/ - Watch Out For Fireballs on the Dishonored Series
https://www.watchoutforfireballs.com/63
https://www.watchoutforfireballs.com/149
https://www.watchoutforfireballs.com/266 - Cane and Rinse on Prey (2017)
https://caneandrinse.com/prey-no-385/ - Inside at Last: Thief Podcast by TTLG
https://www.ttlg.com/forums/showthread.php?t=149898 - Dev Games Club Interview with Randy Smith and Greg LoPiccolo
http://www.devgameclub.com/blog/2018/10/31/dgc-ep-136-interview-with-randy-smith-and-greg-lopiccolo
Interviews:
- Inside the Mind of Deus Ex Designer Warren Spector (2000)
https://web.archive.org/web/20071107110229/http:/www.gameslice.com/features/spector/index.shtml - Harvey Smith on growing as a developer from Deus Ex to Dishonored
https://www.gamasutra.com/view/news/312607/Harvey_Smith_on_growing_as_a_developer_from_Deus_Ex_to_Dishonored.php - The making of Lady Boyle's Last Party, with Harvey Smith
https://www.pcgamer.com/the-making-of-dishonoreds-greatest-mission-lady-boyles-last-party/ - Dishonored: Death of the Outsider Interview with Harvey Smith
https://www.cgmagonline.com/2017/09/14/dishonored-death-outsider-interview-harvey-smith/ - Harvey Smith on the Independent Heart of Dishonored 2
https://www.inverse.com/article/21284-dishonored-2-harvey-smith-interview - How the Queer Indie Game 'Gone Home' Influenced 'Prey', with Ricardo Bare
https://www.vice.com/en_us/article/8x4j5b/how-the-queer-indie-game-gone-home-influenced-prey
Video:
- The Rise, Fall, Death and Rebirth of the Immersive Sim (Charlatan Wonder)
https://www.youtube.com/watch?v=449X0393m7w - Why We Remember BioShock's Fort Frolic (Game Maker's Toolkit)
https://www.youtube.com/watch?v=AffpO05p4V8 - PC classic commentary: Ultima Underworld with Paul Neurath
https://www.youtube.com/watch?v=6sh_DY28wl4
Articles:
- Remodeling RPGs for the New Millennium (By Warren Spector, 1999)
https://web.archive.org/web/20071107102333/http:/www.gamasutra.com/features/game_design/19990115/remodeling_01.htm - Thief: tense narrative through level design and mechanics (By Michel Sabbagh)
https://www.gamasutra.com/blogs/MichelSabbagh/20170306/292983/Thief_tense_narrative_through_level_design_and_mechanics.php - Taking A Look(ing Glass) at Thief: Deadly Shadows... 15 Years Later (By Michel Sabbagh)
https://www.gamasutra.com/blogs/MichelSabbagh/20190524/341158/Taking_A_Looking_Glass_at_Thief_Deadly_Shadows_15_Years_Later.php
Prey (2017):
- Prey vs. Prey (Noah Caldwell-Gervais)
https://www.youtube.com/watch?v=bINxL__VitI - The Genius of Prey's GLOO Cannon
https://www.youtube.com/watch?v=aJ9x3AtGADM - Mooncrash is Everything That's Great About Prey
https://www.vice.com/en_us/article/ev8dv4/prey-mooncrash-review - The Corporate Dystopia of Prey (Danielle Riendeau)
https://www.youtube.com/watch?v=RO5fTyAMRrI&feature=youtu.be
Thief Series:
- How Thief's Stealth System Almost Didn't Work (with Paul Neurath)
https://www.youtube.com/watch?v=qzD9ldLoc3c - Stealing History: Dark Camelot And Thief
https://web.archive.org/web/20181121052417/https://www.rockpapershotgun.com/2013/08/05/stealing-history-dark-camelot-and-thief/ - Thief Project Diary 1997-1998
http://www.thief-thecircle.com/darkproj/darkdiary.html - Thief: The Dark Project Development Post-Mortem
https://www.gamasutra.com/view/feature/131762/postmortem_thief_the_dark_project.php - How Thief Inspired Dishonored's Best Levels
https://www.kotaku.co.uk/2017/11/15/how-thief-inspired-dishonoreds-best-levels - The Rise and Fall of Thief
https://www.youtube.com/watch?v=kit0pCAeFss&feature=emb_logo
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